Making areas and lighting them appropriately could make for an interesting challenge that I am excited to undertake. Simple AI, atmospheric lighting, simple environments could all combine for a simple, fun horror game and as I learn more and more about unity I'm sure that I could add a twist and make it stand out from other games in the genre.
At the beginning of my unity career I thought a game would be difficult and perhaps tedious, however upon learning the basics of unity I discovered that it is not the difficult task I once proposed, it is a whole other type of difficulty, the challenge of making something fun with my albeit limited skills. I'm excited to make a game after playing them for years.
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